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- package ui
- import (
- "context"
- "sort"
- "strings"
- "github.com/ayntgl/discordo/config"
- "github.com/diamondburned/arikawa/v3/api"
- "github.com/diamondburned/arikawa/v3/discord"
- "github.com/diamondburned/arikawa/v3/gateway"
- "github.com/diamondburned/arikawa/v3/state"
- "github.com/gdamore/tcell/v2"
- "github.com/rivo/tview"
- )
- type App struct {
- *tview.Application
- MainFlex *tview.Flex
- GuildsTree *GuildsTree
- ChannelsTree *ChannelsTree
- MessagesTextView *MessagesTextView
- MessageInputField *MessageInput
- Config *config.Config
- State *state.State
- SelectedChannel *discord.Channel
- SelectedMessage int
- }
- func NewApp(token string, c *config.Config) *App {
- app := &App{
- MainFlex: tview.NewFlex(),
- Config: c,
- State: state.NewWithIdentifier(gateway.NewIdentifier(gateway.IdentifyCommand{
- Token: token,
- Intents: nil,
- Properties: gateway.IdentifyProperties{
- OS: c.Identify.Os,
- Browser: c.Identify.Browser,
- },
- // The official client sets the compress field as false.
- Compress: false,
- })),
- SelectedMessage: -1,
- }
- app.GuildsTree = NewGuildsTree(app)
- app.ChannelsTree = NewChannelsTree(app)
- app.MessagesTextView = NewMessagesTextView(app)
- app.MessageInputField = NewMessageInput(app)
- app.Application = tview.NewApplication()
- app.EnableMouse(app.Config.Mouse)
- app.SetInputCapture(app.onInputCapture)
- return app
- }
- func (app *App) Connect() error {
- // For user accounts, all of the guilds, the user is in, are dispatched in the READY gateway event.
- // Whereas, for bot accounts, the guilds are dispatched discretely in the GUILD_CREATE gateway events.
- if !strings.HasPrefix(app.State.Token, "Bot") {
- api.UserAgent = app.Config.Identify.UserAgent
- app.State.AddHandler(app.onStateReady)
- }
- app.State.AddHandler(app.onStateGuildCreate)
- app.State.AddHandler(app.onStateGuildDelete)
- app.State.AddHandler(app.onStateMessageCreate)
- return app.State.Open(context.Background())
- }
- func (app *App) onInputCapture(e *tcell.EventKey) *tcell.EventKey {
- if app.MessageInputField.HasFocus() {
- return e
- }
- if app.MainFlex.GetItemCount() != 0 {
- switch e.Name() {
- case app.Config.Keys.ToggleGuildsTree:
- app.SetFocus(app.GuildsTree)
- return nil
- case app.Config.Keys.ToggleChannelsTree:
- app.SetFocus(app.ChannelsTree)
- return nil
- case app.Config.Keys.ToggleMessagesTextView:
- app.SetFocus(app.MessagesTextView)
- return nil
- case app.Config.Keys.ToggleMessageInput:
- app.SetFocus(app.MessageInputField)
- return nil
- }
- }
- return e
- }
- func (app *App) DrawMainFlex() {
- leftFlex := tview.NewFlex().
- SetDirection(tview.FlexRow).
- AddItem(app.GuildsTree, 10, 1, false).
- AddItem(app.ChannelsTree, 0, 1, false)
- rightFlex := tview.NewFlex().
- SetDirection(tview.FlexRow).
- AddItem(app.MessagesTextView, 0, 1, false).
- AddItem(app.MessageInputField, 3, 1, false)
- app.MainFlex.
- AddItem(leftFlex, 0, 1, false).
- AddItem(rightFlex, 0, 4, false)
- app.SetRoot(app.MainFlex, true)
- }
- func (app *App) onStateReady(r *gateway.ReadyEvent) {
- sort.Slice(r.Guilds, func(a, b int) bool {
- found := false
- for _, guildID := range r.UserSettings.GuildPositions {
- if found && guildID == r.Guilds[b].ID {
- return true
- }
- if !found && guildID == r.Guilds[a].ID {
- found = true
- }
- }
- return false
- })
- rootNode := app.GuildsTree.GetRoot()
- for _, g := range r.Guilds {
- guildNode := tview.NewTreeNode(g.Name)
- guildNode.SetReference(g.ID)
- rootNode.AddChild(guildNode)
- }
- app.GuildsTree.SetCurrentNode(rootNode)
- app.SetFocus(app.GuildsTree)
- }
- func (app *App) onStateGuildCreate(g *gateway.GuildCreateEvent) {
- rootNode := app.GuildsTree.GetRoot()
- guildNode := tview.NewTreeNode(g.Name)
- guildNode.SetReference(g.ID)
- rootNode.AddChild(guildNode)
- app.Draw()
- }
- func (app *App) onStateGuildDelete(g *gateway.GuildDeleteEvent) {
- rootNode := app.GuildsTree.GetRoot()
- var parentNode *tview.TreeNode
- rootNode.Walk(func(node, _ *tview.TreeNode) bool {
- if node.GetReference() == g.ID {
- parentNode = node
- return false
- }
- return true
- })
- if parentNode != nil {
- rootNode.RemoveChild(parentNode)
- }
- app.Draw()
- }
- func (app *App) onStateMessageCreate(m *gateway.MessageCreateEvent) {
- if app.SelectedChannel != nil && app.SelectedChannel.ID == m.ChannelID {
- _, err := app.MessagesTextView.Write(buildMessage(app, m.Message))
- if err != nil {
- return
- }
- if len(app.MessagesTextView.GetHighlights()) == 0 {
- app.MessagesTextView.ScrollToEnd()
- }
- }
- }
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