state.go 6.0 KB

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  1. package chat
  2. import (
  3. "log/slog"
  4. "slices"
  5. "github.com/ayn2op/discordo/internal/notifications"
  6. "github.com/ayn2op/tview"
  7. "github.com/diamondburned/arikawa/v3/discord"
  8. "github.com/diamondburned/arikawa/v3/gateway"
  9. "github.com/diamondburned/arikawa/v3/utils/httputil/httpdriver"
  10. "github.com/diamondburned/arikawa/v3/utils/ws"
  11. "github.com/diamondburned/ningen/v3/states/read"
  12. )
  13. func (m *Model) onRequest(r httpdriver.Request) error {
  14. if req, ok := r.(*httpdriver.DefaultRequest); ok {
  15. slog.Debug("new HTTP request", "method", req.Method, "url", req.URL)
  16. }
  17. return nil
  18. }
  19. func (m *Model) onRaw(event *ws.RawEvent) {
  20. slog.Debug(
  21. "new raw event",
  22. "code", event.OriginalCode,
  23. "type", event.OriginalType,
  24. // "data", event.Raw,
  25. )
  26. }
  27. func (m *Model) onReady(event *gateway.ReadyEvent) {
  28. // Rebuild indexes from scratch so reconnects and account switches do not
  29. // retain pointers to detached tree nodes.
  30. m.guildsTree.resetNodeIndex()
  31. dmNode := tview.NewTreeNode("Direct Messages").SetReference(dmNode{}).SetExpandable(true).SetExpanded(false)
  32. m.guildsTree.dmRootNode = dmNode
  33. root := m.guildsTree.
  34. GetRoot().
  35. ClearChildren().
  36. AddChild(dmNode)
  37. // Track guilds already in folders to find orphans.
  38. // Newly joined guilds may not be synced to GuildFolders yet but always appear in guild positions.
  39. guildsInFolders := make(map[discord.GuildID]bool)
  40. for _, folder := range event.UserSettings.GuildFolders {
  41. for _, guildID := range folder.GuildIDs {
  42. guildsInFolders[guildID] = true
  43. }
  44. }
  45. // Build index of all available guilds.
  46. guildsByID := make(map[discord.GuildID]*gateway.GuildCreateEvent, len(event.Guilds))
  47. for index := range event.Guilds {
  48. guildsByID[event.Guilds[index].ID] = &event.Guilds[index]
  49. }
  50. // Use GuildPositions for ordering (it's the canonical order).
  51. // Guilds not in any folder are "orphans" - add them directly to root.
  52. positions := event.UserSettings.GuildPositions
  53. // Fallback: GuildPositions shouldn't be nil but handle gracefully
  54. if len(positions) == 0 {
  55. positions = make([]discord.GuildID, 0, len(event.Guilds))
  56. for _, guildEvent := range event.Guilds {
  57. positions = append(positions, guildEvent.ID)
  58. }
  59. }
  60. for _, guildID := range positions {
  61. // Already handled in folder processing below
  62. if guildsInFolders[guildID] {
  63. continue
  64. }
  65. // Orphan guild - add directly to root in order
  66. if guildEvent, ok := guildsByID[guildID]; ok {
  67. m.guildsTree.createGuildNode(root, guildEvent.Guild)
  68. }
  69. }
  70. // Process folders (real folders and single-guild "folders")
  71. for _, folder := range event.UserSettings.GuildFolders {
  72. if folder.ID == 0 && len(folder.GuildIDs) == 1 {
  73. if guild, ok := guildsByID[folder.GuildIDs[0]]; ok {
  74. m.guildsTree.createGuildNode(root, guild.Guild)
  75. }
  76. } else {
  77. m.guildsTree.createFolderNode(folder, guildsByID)
  78. }
  79. }
  80. m.guildsTree.SetCurrentNode(root)
  81. m.app.SetFocus(m.guildsTree)
  82. }
  83. func (m *Model) onMessageCreate(message *gateway.MessageCreateEvent) {
  84. selectedChannel := m.SelectedChannel()
  85. if selectedChannel != nil && selectedChannel.ID == message.ChannelID {
  86. m.removeTyper(message.Author.ID)
  87. m.messagesList.addMessage(message.Message)
  88. } else {
  89. if err := notifications.Notify(m.state, message, m.cfg); err != nil {
  90. slog.Error("failed to notify", "err", err, "channel_id", message.ChannelID, "message_id", message.ID)
  91. }
  92. }
  93. }
  94. func (m *Model) onMessageUpdate(message *gateway.MessageUpdateEvent) {
  95. if selected := m.SelectedChannel(); selected != nil && selected.ID == message.ChannelID {
  96. index := slices.IndexFunc(m.messagesList.messages, func(m discord.Message) bool {
  97. return m.ID == message.ID
  98. })
  99. if index < 0 {
  100. return
  101. }
  102. m.messagesList.setMessage(index, message.Message)
  103. }
  104. }
  105. func (m *Model) onMessageDelete(message *gateway.MessageDeleteEvent) {
  106. selectedChannel := m.SelectedChannel()
  107. if selectedChannel == nil {
  108. return
  109. }
  110. if selectedChannel.ID == message.ChannelID {
  111. prevCursor := m.messagesList.Cursor()
  112. deletedIndex := slices.IndexFunc(m.messagesList.messages, func(m discord.Message) bool {
  113. return m.ID == message.ID
  114. })
  115. if deletedIndex < 0 {
  116. return
  117. }
  118. m.messagesList.deleteMessage(deletedIndex)
  119. // Keep cursor stable when possible after removal.
  120. newCursor := prevCursor
  121. if prevCursor == deletedIndex {
  122. // Prefer previous item; fall forward if we deleted the first.
  123. newCursor = deletedIndex - 1
  124. if newCursor < 0 {
  125. if deletedIndex < len(m.messagesList.messages) {
  126. newCursor = deletedIndex
  127. } else {
  128. newCursor = -1
  129. }
  130. }
  131. } else if prevCursor > deletedIndex {
  132. // Shift back since the list shrank before the cursor.
  133. newCursor = prevCursor - 1
  134. }
  135. if newCursor != prevCursor {
  136. // Avoid redundant cursor updates if nothing changed.
  137. m.messagesList.SetCursor(newCursor)
  138. }
  139. }
  140. }
  141. func (m *Model) onGuildMembersChunk(event *gateway.GuildMembersChunkEvent) {
  142. m.messagesList.setFetchingChunk(false, uint(len(event.Members)))
  143. }
  144. func (m *Model) onGuildMemberRemove(event *gateway.GuildMemberRemoveEvent) {
  145. m.messageInput.cache.Invalidate(event.GuildID.String()+" "+event.User.Username, m.state.MemberState.SearchLimit)
  146. }
  147. func (m *Model) onTypingStart(event *gateway.TypingStartEvent) {
  148. selectedChannel := m.SelectedChannel()
  149. if selectedChannel == nil {
  150. return
  151. }
  152. if selectedChannel.ID != event.ChannelID {
  153. return
  154. }
  155. me, _ := m.state.Cabinet.Me()
  156. if event.UserID == me.ID {
  157. return
  158. }
  159. m.addTyper(event.UserID)
  160. }
  161. func (m *Model) onReadUpdate(event *read.UpdateEvent) {
  162. // Use indexed node lookup to avoid walking the whole tree on every read
  163. // event. This runs frequently while reading/typing across channels.
  164. if event.GuildID.IsValid() {
  165. if guildNode := m.guildsTree.findNodeByReference(event.GuildID); guildNode != nil {
  166. m.guildsTree.setNodeLineStyle(guildNode, m.guildsTree.getGuildNodeStyle(event.GuildID))
  167. }
  168. }
  169. // Channel style is always updated for the target channel regardless of
  170. // whether it's in a guild or DM.
  171. if channelNode := m.guildsTree.findNodeByReference(event.ChannelID); channelNode != nil {
  172. m.guildsTree.setNodeLineStyle(channelNode, m.guildsTree.getChannelNodeStyle(event.ChannelID))
  173. }
  174. }