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- package ui
- import (
- "cmp"
- "slices"
- "strings"
- "github.com/ayn2op/discordo/internal/config"
- "github.com/ayn2op/tview"
- "github.com/diamondburned/arikawa/v3/discord"
- "github.com/diamondburned/ningen/v3"
- "github.com/gdamore/tcell/v3"
- )
- // ConfigureBox configures the provided box according to the provided theme.
- func ConfigureBox(box *tview.Box, cfg *config.Theme) *tview.Box {
- border := cfg.Border
- normalBorderStyle, activeBorderStyle := border.NormalStyle.Style, border.ActiveStyle.Style
- normalBorderSet, activeBorderSet := border.NormalSet.BorderSet, border.ActiveSet.BorderSet
- title := cfg.Title
- normalTitleStyle, activeTitleStyle := title.NormalStyle.Style, title.ActiveStyle.Style
- footer := cfg.Footer
- normalFooterStyle, activeFooterStyle := footer.NormalStyle.Style, footer.ActiveStyle.Style
- padding := border.Padding
- box.
- SetBorderStyle(normalBorderStyle).
- SetBorderSet(normalBorderSet).
- SetBorderPadding(padding[0], padding[1], padding[2], padding[3]).
- SetTitleStyle(normalTitleStyle).
- SetTitleAlignment(title.Alignment.Alignment).
- SetFooterStyle(normalFooterStyle).
- SetFooterAlignment(footer.Alignment.Alignment).
- SetBlurFunc(func() {
- box.
- SetBorderStyle(normalBorderStyle).
- SetBorderSet(normalBorderSet)
- box.SetTitleStyle(normalTitleStyle).SetFooterStyle(normalFooterStyle)
- }).
- SetFocusFunc(func() {
- box.
- SetBorderStyle(activeBorderStyle).
- SetBorderSet(activeBorderSet)
- box.SetTitleStyle(activeTitleStyle).SetFooterStyle(activeFooterStyle)
- })
- if border.Enabled {
- box.SetBorders(tview.BordersAll)
- }
- return box
- }
- // Centered creates a new grid with provided primitive aligned in the center.
- func Centered(m tview.Model, width, height int) tview.Model {
- return tview.NewGrid().
- SetColumns(0, width, 0).
- SetRows(0, height, 0).
- AddItem(m, 1, 1, 1, 1, 0, 0, true)
- }
- func ChannelToString(channel discord.Channel, icons config.Icons, state *ningen.State) string {
- var icon string
- switch channel.Type {
- case discord.DirectMessage, discord.GroupDM:
- if channel.Name != "" {
- return channel.Name
- }
- recipients := make([]string, len(channel.DMRecipients))
- for i, r := range channel.DMRecipients {
- if state != nil && channel.Type == discord.DirectMessage {
- if rel, ok := state.RelationshipState.FullRelationship(r.ID); ok && rel.Type == discord.FriendRelationship {
- if rel.Nickname != nil && *rel.Nickname != "" {
- recipients[i] = *rel.Nickname
- continue
- }
- }
- }
- recipients[i] = r.DisplayOrUsername()
- }
- return strings.Join(recipients, ", ")
- case discord.GuildCategory:
- icon = icons.GuildCategory
- case discord.GuildText:
- icon = icons.GuildText
- case discord.GuildVoice:
- icon = icons.GuildVoice
- case discord.GuildStageVoice:
- icon = icons.GuildStageVoice
- case discord.GuildAnnouncementThread:
- icon = icons.GuildAnnouncementThread
- case discord.GuildPublicThread:
- icon = icons.GuildPublicThread
- case discord.GuildPrivateThread:
- icon = icons.GuildPrivateThread
- case discord.GuildAnnouncement:
- icon = icons.GuildAnnouncement
- case discord.GuildForum:
- icon = icons.GuildForum
- case discord.GuildStore:
- icon = icons.GuildStore
- }
- return icon + channel.Name
- }
- func SortGuildChannels(channels []discord.Channel) {
- slices.SortFunc(channels, func(a, b discord.Channel) int {
- return cmp.Compare(a.Position, b.Position)
- })
- }
- func SortPrivateChannels(channels []discord.Channel) {
- slices.SortFunc(channels, func(a, b discord.Channel) int {
- // Descending order
- return cmp.Compare(getMessageIDFromChannel(b), getMessageIDFromChannel(a))
- })
- }
- func getMessageIDFromChannel(channel discord.Channel) discord.MessageID {
- if channel.LastMessageID.IsValid() {
- return channel.LastMessageID
- }
- return discord.MessageID(channel.ID)
- }
- func MergeStyle(base, overlay tcell.Style) tcell.Style {
- fg := overlay.GetForeground()
- if fg == tcell.ColorDefault {
- fg = base.GetForeground()
- }
- bg := overlay.GetBackground()
- if bg == tcell.ColorDefault {
- bg = base.GetBackground()
- }
- style := base.Foreground(fg).Background(bg)
- style = style.Bold(base.HasBold() || overlay.HasBold())
- style = style.Dim(base.HasDim() || overlay.HasDim())
- style = style.Italic(base.HasItalic() || overlay.HasItalic())
- style = style.Blink(base.HasBlink() || overlay.HasBlink())
- style = style.Reverse(base.HasReverse() || overlay.HasReverse())
- style = style.StrikeThrough(base.HasStrikeThrough() || overlay.HasStrikeThrough())
- if base.HasUnderline() || overlay.HasUnderline() {
- style = style.Underline(true)
- }
- return style
- }
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