package cmd import ( "fmt" "log/slog" "sort" "strings" "github.com/ayn2op/discordo/internal/config" "github.com/diamondburned/arikawa/v3/discord" "github.com/diamondburned/arikawa/v3/gateway" "github.com/gdamore/tcell/v2" "github.com/rivo/tview" ) type GuildsTree struct { *tview.TreeView cfg *config.Config app *tview.Application selectedChannelID discord.ChannelID } func newGuildsTree(app *tview.Application, cfg *config.Config) *GuildsTree { gt := &GuildsTree{ TreeView: tview.NewTreeView(), cfg: cfg, app: app, } root := tview.NewTreeNode("") gt.SetRoot(root) gt.SetTopLevel(1) gt.SetGraphics(cfg.Theme.GuildsTree.Graphics) gt.SetBackgroundColor(tcell.GetColor(cfg.Theme.BackgroundColor)) gt.SetSelectedFunc(gt.onSelected) gt.SetTitle("Guilds") gt.SetTitleColor(tcell.GetColor(cfg.Theme.TitleColor)) gt.SetTitleAlign(tview.AlignLeft) p := cfg.Theme.BorderPadding gt.SetBorder(cfg.Theme.Border) gt.SetBorderColor(tcell.GetColor(cfg.Theme.BorderColor)) gt.SetBorderPadding(p[0], p[1], p[2], p[3]) gt.SetInputCapture(gt.onInputCapture) return gt } func (gt *GuildsTree) createFolderNode(folder gateway.GuildFolder) { var name string if folder.Name == "" { name = "Folder" } else { name = fmt.Sprintf("[%s]%s[-]", folder.Color.String(), folder.Name) } root := gt.GetRoot() folderNode := tview.NewTreeNode(name) folderNode.SetExpanded(gt.cfg.Theme.GuildsTree.AutoExpandFolders) root.AddChild(folderNode) for _, gID := range folder.GuildIDs { g, err := discordState.Cabinet.Guild(gID) if err != nil { slog.Info("failed to get guild from state", "guild_id", gID, "err", err) continue } gt.createGuildNode(folderNode, *g) } } func (gt *GuildsTree) createGuildNode(n *tview.TreeNode, g discord.Guild) { guildNode := tview.NewTreeNode(g.Name) guildNode.SetReference(g.ID) guildNode.SetColor(tcell.GetColor(gt.cfg.Theme.GuildsTree.GuildColor)) n.AddChild(guildNode) } func (gt *GuildsTree) channelToString(c discord.Channel) string { switch c.Type { case discord.DirectMessage, discord.GroupDM: if c.Name != "" { return c.Name } recipients := make([]string, len(c.DMRecipients)) for i, r := range c.DMRecipients { recipients[i] = r.DisplayOrUsername() } return strings.Join(recipients, ", ") case discord.GuildText: return "#" + c.Name case discord.GuildVoice, discord.GuildStageVoice: return "v-" + c.Name case discord.GuildAnnouncement: return "a-" + c.Name case discord.GuildStore: return "s-" + c.Name case discord.GuildForum: return "f-" + c.Name default: return c.Name } } func (gt *GuildsTree) createChannelNode(n *tview.TreeNode, c discord.Channel) *tview.TreeNode { if c.Type != discord.DirectMessage && c.Type != discord.GroupDM { ps, err := discordState.Permissions(c.ID, discordState.Ready().User.ID) if err != nil { slog.Error("failed to get permissions", "err", err, "channel_id", c.ID) return nil } if !ps.Has(discord.PermissionViewChannel) { return nil } } channelNode := tview.NewTreeNode(gt.channelToString(c)) channelNode.SetReference(c.ID) channelNode.SetColor(tcell.GetColor(gt.cfg.Theme.GuildsTree.ChannelColor)) n.AddChild(channelNode) return channelNode } func (gt *GuildsTree) createChannelNodes(n *tview.TreeNode, cs []discord.Channel) { var orphanChs []discord.Channel for _, ch := range cs { if ch.Type != discord.GuildCategory && !ch.ParentID.IsValid() { orphanChs = append(orphanChs, ch) } } for _, c := range orphanChs { gt.createChannelNode(n, c) } PARENT_CHANNELS: for _, c := range cs { if c.Type == discord.GuildCategory { for _, nested := range cs { if nested.ParentID == c.ID { gt.createChannelNode(n, c) continue PARENT_CHANNELS } } } } for _, c := range cs { if c.ParentID.IsValid() { var parent *tview.TreeNode n.Walk(func(node, _ *tview.TreeNode) bool { if node.GetReference() == c.ParentID { parent = node return false } return true }) if parent != nil { gt.createChannelNode(parent, c) } } } } func (gt *GuildsTree) onSelected(n *tview.TreeNode) { gt.selectedChannelID = 0 layout.messagesText.reset() layout.messageInput.reset() if len(n.GetChildren()) != 0 { n.SetExpanded(!n.IsExpanded()) return } switch ref := n.GetReference().(type) { case discord.GuildID: cs, err := discordState.Cabinet.Channels(ref) if err != nil { slog.Error("failed to get channels", "err", err, "guild_id", ref) return } sort.Slice(cs, func(i, j int) bool { return cs[i].Position < cs[j].Position }) gt.createChannelNodes(n, cs) case discord.ChannelID: layout.messagesText.drawMsgs(ref) layout.messagesText.ScrollToEnd() c, err := discordState.Cabinet.Channel(ref) if err != nil { slog.Error("failed to get channel", "channel_id", ref) return } layout.messagesText.SetTitle(gt.channelToString(*c)) gt.selectedChannelID = ref gt.app.SetFocus(layout.messageInput) case nil: // Direct messages cs, err := discordState.PrivateChannels() if err != nil { slog.Error("failed to get private channels", "err", err) return } for _, c := range cs { gt.createChannelNode(n, c) } } } func (gt *GuildsTree) onInputCapture(event *tcell.EventKey) *tcell.EventKey { switch event.Name() { case gt.cfg.Keys.GuildsTree.SelectPrevious: return tcell.NewEventKey(tcell.KeyUp, 0, tcell.ModNone) case gt.cfg.Keys.GuildsTree.SelectNext: return tcell.NewEventKey(tcell.KeyDown, 0, tcell.ModNone) case gt.cfg.Keys.GuildsTree.SelectFirst: gt.Move(gt.GetRowCount() * -1) // return tcell.NewEventKey(tcell.KeyHome, 0, tcell.ModNone) case gt.cfg.Keys.GuildsTree.SelectLast: gt.Move(gt.GetRowCount()) // return tcell.NewEventKey(tcell.KeyEnd, 0, tcell.ModNone) case gt.cfg.Keys.GuildsTree.SelectCurrent: return tcell.NewEventKey(tcell.KeyEnter, 0, tcell.ModNone) } return nil }