package cmd import ( "context" "log/slog" "github.com/ayn2op/discordo/internal/http" "github.com/ayn2op/discordo/internal/notifications" "github.com/ayn2op/tview" "github.com/diamondburned/arikawa/v3/api" "github.com/diamondburned/arikawa/v3/gateway" "github.com/diamondburned/arikawa/v3/session" "github.com/diamondburned/arikawa/v3/state" "github.com/diamondburned/arikawa/v3/state/store/defaultstore" "github.com/diamondburned/arikawa/v3/utils/handler" "github.com/diamondburned/arikawa/v3/utils/httputil" "github.com/diamondburned/arikawa/v3/utils/httputil/httpdriver" "github.com/diamondburned/arikawa/v3/utils/ws" "github.com/diamondburned/ningen/v3" "github.com/diamondburned/ningen/v3/states/read" ) func openState(token string) error { identifyProps := http.IdentifyProperties() api.UserAgent = http.BrowserUserAgent gateway.DefaultIdentity = identifyProps gateway.DefaultPresence = &gateway.UpdatePresenceCommand{ Status: app.cfg.Status, } id := gateway.DefaultIdentifier(token) id.Compress = false session := session.NewCustom(id, http.NewClient(token), handler.New()) state := state.NewFromSession(session, defaultstore.New()) discordState = ningen.FromState(state) // Handlers discordState.AddHandler(onRaw) discordState.AddHandler(onReady) discordState.AddHandler(onMessageCreate) discordState.AddHandler(onMessageUpdate) discordState.AddHandler(onMessageDelete) discordState.AddHandler(onReadUpdate) discordState.AddHandler(func(event *gateway.GuildMembersChunkEvent) { app.chatView.messagesList.setFetchingChunk(false, uint(len(event.Members))) }) discordState.AddHandler(func(event *gateway.GuildMemberRemoveEvent) { app.chatView.messageInput.cache.Invalidate(event.GuildID.String()+" "+event.User.Username, discordState.MemberState.SearchLimit) }) discordState.StateLog = func(err error) { slog.Error("state log", "err", err) } discordState.OnRequest = append(discordState.OnRequest, httputil.WithHeaders(http.Headers()), onRequest) return discordState.Open(context.TODO()) } func onRequest(r httpdriver.Request) error { if req, ok := r.(*httpdriver.DefaultRequest); ok { slog.Debug("new HTTP request", "method", req.Method, "url", req.URL) } return nil } func onRaw(event *ws.RawEvent) { slog.Debug( "new raw event", "code", event.OriginalCode, "type", event.OriginalType, // "data", event.Raw, ) } func onReadUpdate(event *read.UpdateEvent) { var guildNode *tview.TreeNode app.chatView.guildsTree. GetRoot(). Walk(func(node, parent *tview.TreeNode) bool { switch node.GetReference() { case event.GuildID: node.SetTextStyle(app.chatView.guildsTree.getGuildNodeStyle(event.GuildID)) guildNode = node return false case event.ChannelID: // private channel if !event.GuildID.IsValid() { style := app.chatView.guildsTree.getChannelNodeStyle(event.ChannelID) node.SetTextStyle(style) return false } } return true }) if guildNode != nil { guildNode.Walk(func(node, parent *tview.TreeNode) bool { if node.GetReference() == event.ChannelID { node.SetTextStyle(app.chatView.guildsTree.getChannelNodeStyle(event.ChannelID)) return false } return true }) } app.Draw() } func onReady(r *gateway.ReadyEvent) { dmNode := tview.NewTreeNode("Direct Messages") root := app.chatView.guildsTree. GetRoot(). ClearChildren(). AddChild(dmNode) for _, folder := range r.UserSettings.GuildFolders { if folder.ID == 0 && len(folder.GuildIDs) == 1 { guild, err := discordState.Cabinet.Guild(folder.GuildIDs[0]) if err != nil { slog.Error( "failed to get guild from state", "guild_id", folder.GuildIDs[0], "err", err, ) continue } app.chatView.guildsTree.createGuildNode(root, *guild) } else { app.chatView.guildsTree.createFolderNode(folder) } } app.chatView.guildsTree.SetCurrentNode(root) app.SetFocus(app.chatView.guildsTree) app.Draw() } func onMessageCreate(message *gateway.MessageCreateEvent) { if app.chatView.guildsTree.selectedChannelID == message.ChannelID { app.chatView.messagesList.drawMessage(app.chatView.messagesList, message.Message) app.Draw() } if err := notifications.Notify(discordState, message, app.cfg); err != nil { slog.Error("Notification failed", "err", err) } } func onMessageUpdate(message *gateway.MessageUpdateEvent) { if app.chatView.guildsTree.selectedChannelID == message.ChannelID { onMessageDelete(&gateway.MessageDeleteEvent{ID: message.ID, ChannelID: message.ChannelID, GuildID: message.GuildID}) } } func onMessageDelete(message *gateway.MessageDeleteEvent) { if app.chatView.guildsTree.selectedChannelID == message.ChannelID { messages, err := discordState.Cabinet.Messages(message.ChannelID) if err != nil { slog.Error("failed to get messages from state", "err", err, "channel_id", message.ChannelID) return } app.chatView.messagesList.reset() app.chatView.messagesList.drawMessages(messages) app.Draw() } }