package main import ( "log" "sort" "strings" "github.com/diamondburned/arikawa/v3/discord" "github.com/gdamore/tcell/v2" "github.com/rivo/tview" ) type GuildsTree struct { *tview.TreeView root *tview.TreeNode selectedChannel *discord.Channel } func newGuildsTree() *GuildsTree { gt := &GuildsTree{ TreeView: tview.NewTreeView(), root: tview.NewTreeNode(""), } gt.SetGraphics(cfg.Theme.GuildsTree.Graphics) gt.SetRoot(gt.root) gt.SetTopLevel(1) gt.SetSelectedFunc(gt.onSelected) gt.SetBackgroundColor(tcell.GetColor(cfg.Theme.GuildsTree.BackgroundColor)) gt.SetTitle("Guilds") gt.SetTitleColor(tcell.GetColor(cfg.Theme.GuildsTree.TitleColor)) gt.SetTitleAlign(tview.AlignLeft) padding := cfg.Theme.GuildsTree.BorderPadding gt.SetBorder(cfg.Theme.GuildsTree.Border) gt.SetBorderPadding(padding[0], padding[1], padding[2], padding[3]) return gt } func (gt *GuildsTree) createGuildNodeFromID(n *tview.TreeNode, gid discord.GuildID) error { g, err := discordState.Cabinet.Guild(gid) if err != nil { return err } gn := tview.NewTreeNode(g.Name) gn.SetReference(g.ID) n.AddChild(gn) return nil } func (gt *GuildsTree) createChannelNode(n *tview.TreeNode, c discord.Channel) { cn := tview.NewTreeNode(gt.channelToString(c)) cn.SetReference(c.ID) n.AddChild(cn) } func (gt *GuildsTree) channelToString(c discord.Channel) string { var s string switch c.Type { case discord.GuildText: s = "#" + c.Name case discord.DirectMessage: r := c.DMRecipients[0] s = r.Tag() case discord.GuildVoice: s = "v-" + c.Name case discord.GroupDM: s = c.Name // If the name of the channel is empty, use the recipients' tags if s == "" { rs := make([]string, len(c.DMRecipients)) for _, r := range c.DMRecipients { rs = append(rs, r.Tag()) } s = strings.Join(rs, ", ") } case discord.GuildNews: s = "n-" + c.Name case discord.GuildStore: s = "s-" + c.Name default: s = c.Name } return s } func (gt *GuildsTree) createChannelNodes(n *tview.TreeNode, cs []discord.Channel) { for _, c := range cs { // If the type of the channel is guild category or if the channel is an orphan channel. if c.Type == discord.GuildCategory || !c.ParentID.IsValid() { gt.createChannelNode(n, c) } else { var parent *tview.TreeNode n.Walk(func(node, _ *tview.TreeNode) bool { if node.GetReference() == c.ParentID { parent = node return false } return true }) if parent != nil { gt.createChannelNode(parent, c) } } } } func (gt *GuildsTree) onSelected(n *tview.TreeNode) { gt.selectedChannel = nil messagesText.reset() messageInput.reset() if len(n.GetChildren()) != 0 { n.SetExpanded(!n.IsExpanded()) return } switch ref := n.GetReference().(type) { case discord.GuildID: cs, err := discordState.Cabinet.Channels(ref) if err != nil { log.Println(err) return } sort.Slice(cs, func(i, j int) bool { return cs[i].Position < cs[j].Position }) gt.createChannelNodes(n, cs) case discord.ChannelID: c, err := discordState.Cabinet.Channel(ref) if err != nil { log.Println(err) return } gt.selectedChannel = c messagesText.SetTitle(gt.channelToString(*c)) ms, err := discordState.Messages(ref, cfg.MessagesLimit) if err != nil { log.Println(err) return } for i := len(ms) - 1; i >= 0; i-- { err = messagesText.createMessage(&ms[i]) if err != nil { log.Println(err) continue } } app.SetFocus(messageInput) case nil: // Direct messages cs, err := discordState.Cabinet.PrivateChannels() if err != nil { log.Println(err) return } sort.Slice(cs, func(i, j int) bool { return cs[i].LastMessageID < cs[j].LastMessageID }) for _, c := range cs { gt.createChannelNode(n, c) } } }