package chat import ( "fmt" "log/slog" "github.com/ayn2op/discordo/internal/clipboard" "github.com/ayn2op/discordo/internal/config" "github.com/ayn2op/discordo/internal/ui" "github.com/ayn2op/tview" "github.com/diamondburned/arikawa/v3/discord" "github.com/diamondburned/arikawa/v3/gateway" "github.com/diamondburned/ningen/v3" "github.com/gdamore/tcell/v3" ) type dmNode struct{} type guildsTree struct { *tview.TreeView cfg *config.Config chatView *View // Fast-path indexes for frequent event handlers (read updates, picker // navigation). They mirror the current rendered tree and are rebuilt on // READY before nodes are added. guildNodeByID map[discord.GuildID]*tview.TreeNode channelNodeByID map[discord.ChannelID]*tview.TreeNode dmRootNode *tview.TreeNode } func newGuildsTree(cfg *config.Config, chatView *View) *guildsTree { gt := &guildsTree{ TreeView: tview.NewTreeView(), cfg: cfg, chatView: chatView, guildNodeByID: make(map[discord.GuildID]*tview.TreeNode), channelNodeByID: make(map[discord.ChannelID]*tview.TreeNode), } gt.Box = ui.ConfigureBox(gt.Box, &cfg.Theme) gt. SetRoot(tview.NewTreeNode("")). SetTopLevel(1). SetGraphics(cfg.Theme.GuildsTree.Graphics). SetGraphicsColor(tcell.GetColor(cfg.Theme.GuildsTree.GraphicsColor)). SetSelectedFunc(gt.onSelected). SetTitle("Guilds"). SetInputCapture(gt.onInputCapture) return gt } func (gt *guildsTree) resetNodeIndex() { // Keep allocated map capacity; READY can rebuild often during reconnects. clear(gt.guildNodeByID) clear(gt.channelNodeByID) gt.dmRootNode = nil } func (gt *guildsTree) createFolderNode(folder gateway.GuildFolder) { name := "Folder" if folder.Name != "" { name = fmt.Sprintf("[%s]%s[-]", folder.Color, folder.Name) } folderNode := tview.NewTreeNode(name).SetExpanded(gt.cfg.Theme.GuildsTree.AutoExpandFolders) gt.GetRoot().AddChild(folderNode) for _, gID := range folder.GuildIDs { guild, err := gt.chatView.state.Cabinet.Guild(gID) if err != nil { slog.Error("failed to get guild from state", "guild_id", gID, "err", err) continue } gt.createGuildNode(folderNode, *guild) } } func (gt *guildsTree) unreadStyle(indication ningen.UnreadIndication) tcell.Style { var style tcell.Style switch indication { case ningen.ChannelRead: style = style.Dim(true) case ningen.ChannelMentioned: style = style.Underline(true) fallthrough case ningen.ChannelUnread: style = style.Bold(true) } return style } func (gt *guildsTree) getGuildNodeStyle(guildID discord.GuildID) tcell.Style { indication := gt.chatView.state.GuildIsUnread(guildID, ningen.GuildUnreadOpts{UnreadOpts: ningen.UnreadOpts{IncludeMutedCategories: true}}) return gt.unreadStyle(indication) } func (gt *guildsTree) getChannelNodeStyle(channelID discord.ChannelID) tcell.Style { indication := gt.chatView.state.ChannelIsUnread(channelID, ningen.UnreadOpts{IncludeMutedCategories: true}) return gt.unreadStyle(indication) } func (gt *guildsTree) createGuildNode(n *tview.TreeNode, guild discord.Guild) { guildNode := tview.NewTreeNode(guild.Name). SetReference(guild.ID). SetTextStyle(gt.getGuildNodeStyle(guild.ID)) n.AddChild(guildNode) gt.guildNodeByID[guild.ID] = guildNode } func (gt *guildsTree) createChannelNode(node *tview.TreeNode, channel discord.Channel) { if channel.Type != discord.DirectMessage && channel.Type != discord.GroupDM && !gt.chatView.state.HasPermissions(channel.ID, discord.PermissionViewChannel) { return } channelNode := tview.NewTreeNode(ui.ChannelToString(channel, gt.cfg.Icons)). SetReference(channel.ID). SetTextStyle(gt.getChannelNodeStyle(channel.ID)) node.AddChild(channelNode) gt.channelNodeByID[channel.ID] = channelNode } func (gt *guildsTree) createChannelNodes(node *tview.TreeNode, channels []discord.Channel) { for _, channel := range channels { if channel.Type != discord.GuildCategory && !channel.ParentID.IsValid() { gt.createChannelNode(node, channel) } } PARENT_CHANNELS: for _, channel := range channels { if channel.Type == discord.GuildCategory { for _, nested := range channels { if nested.ParentID == channel.ID { gt.createChannelNode(node, channel) continue PARENT_CHANNELS } } } } for _, channel := range channels { if channel.ParentID.IsValid() { // Parent categories are inserted earlier in this function, so this // lookup is O(1) and avoids per-channel subtree walks. parent := gt.channelNodeByID[channel.ParentID] if parent != nil { gt.createChannelNode(parent, channel) } } } } func (gt *guildsTree) onSelected(node *tview.TreeNode) { if len(node.GetChildren()) != 0 { node.SetExpanded(!node.IsExpanded()) return } switch ref := node.GetReference().(type) { case discord.GuildID: go gt.chatView.state.MemberState.Subscribe(ref) channels, err := gt.chatView.state.Cabinet.Channels(ref) if err != nil { slog.Error("failed to get channels", "err", err, "guild_id", ref) return } ui.SortGuildChannels(channels) gt.createChannelNodes(node, channels) case discord.ChannelID: channel, err := gt.chatView.state.Cabinet.Channel(ref) if err != nil { slog.Error("failed to get channel from state", "channel_id", ref) return } // Handle forum channels differently - they contain threads, not direct messages if channel.Type == discord.GuildForum { // Get all channels from the guild - this includes active threads from GuildCreateEvent allChannels, err := gt.chatView.state.Cabinet.Channels(channel.GuildID) if err != nil { slog.Error("failed to get channels for forum threads", "err", err, "guild_id", channel.GuildID) return } // Filter for threads that belong to this forum channel var forumThreads []discord.Channel for _, ch := range allChannels { if ch.ParentID == channel.ID && (ch.Type == discord.GuildPublicThread || ch.Type == discord.GuildPrivateThread || ch.Type == discord.GuildAnnouncementThread) { forumThreads = append(forumThreads, ch) } } // Add threads as child nodes for _, thread := range forumThreads { gt.createChannelNode(node, thread) } return } go gt.chatView.state.ReadState.MarkRead(channel.ID, channel.LastMessageID) limit := gt.cfg.MessagesLimit messages, err := gt.chatView.state.Messages(channel.ID, uint(limit)) if err != nil { slog.Error("failed to get messages", "err", err, "channel_id", channel.ID, "limit", limit) return } if guildID := channel.GuildID; guildID.IsValid() { gt.chatView.messagesList.requestGuildMembers(guildID, messages) } gt.chatView.SetSelectedChannel(channel) gt.chatView.clearTypers() gt.chatView.messageInput.stopTypingTimer() gt.chatView.messagesList.reset() gt.chatView.messagesList.setTitle(*channel) gt.chatView.messagesList.setMessages(messages) gt.chatView.messagesList.ScrollToEnd() hasNoPerm := channel.Type != discord.DirectMessage && channel.Type != discord.GroupDM && !gt.chatView.state.HasPermissions(channel.ID, discord.PermissionSendMessages) gt.chatView.messageInput.SetDisabled(hasNoPerm) if hasNoPerm { gt.chatView.messageInput.SetPlaceholder("You do not have permission to send messages in this channel.") } else { gt.chatView.messageInput.SetPlaceholder("Message...") if gt.cfg.AutoFocus { gt.chatView.app.SetFocus(gt.chatView.messageInput) } } case dmNode: // Direct messages folder channels, err := gt.chatView.state.PrivateChannels() if err != nil { slog.Error("failed to get private channels", "err", err) return } ui.SortPrivateChannels(channels) for _, c := range channels { gt.createChannelNode(node, c) } } } func (gt *guildsTree) collapseParentNode(node *tview.TreeNode) { gt. GetRoot(). Walk(func(n, parent *tview.TreeNode) bool { if n == node && parent.GetLevel() != 0 { parent.Collapse() gt.SetCurrentNode(parent) return false } return true }) } func (gt *guildsTree) onInputCapture(event *tcell.EventKey) *tcell.EventKey { switch event.Name() { case gt.cfg.Keybinds.GuildsTree.CollapseParentNode: gt.collapseParentNode(gt.GetCurrentNode()) return nil case gt.cfg.Keybinds.GuildsTree.MoveToParentNode: return tcell.NewEventKey(tcell.KeyRune, "K", tcell.ModNone) case gt.cfg.Keybinds.GuildsTree.Up: return tcell.NewEventKey(tcell.KeyUp, "", tcell.ModNone) case gt.cfg.Keybinds.GuildsTree.Down: return tcell.NewEventKey(tcell.KeyDown, "", tcell.ModNone) case gt.cfg.Keybinds.GuildsTree.Top: gt.Move(gt.GetRowCount() * -1) // return tcell.NewEventKey(tcell.KeyHome, 0, tcell.ModNone) case gt.cfg.Keybinds.GuildsTree.Bottom: gt.Move(gt.GetRowCount()) // return tcell.NewEventKey(tcell.KeyEnd, 0, tcell.ModNone) case gt.cfg.Keybinds.GuildsTree.SelectCurrent: return tcell.NewEventKey(tcell.KeyEnter, "", tcell.ModNone) case gt.cfg.Keybinds.GuildsTree.YankID: gt.yankID() } return nil } func (gt *guildsTree) yankID() { node := gt.GetCurrentNode() if node == nil { return } // Reference of a tree node in the guilds tree is its ID. // discord.Snowflake (discord.GuildID and discord.ChannelID) have the String method. if id, ok := node.GetReference().(fmt.Stringer); ok { go clipboard.Write(clipboard.FmtText, []byte(id.String())) } } func (gt *guildsTree) findNodeByReference(reference any) *tview.TreeNode { switch ref := reference.(type) { case discord.GuildID: return gt.guildNodeByID[ref] case discord.ChannelID: return gt.channelNodeByID[ref] case dmNode: return gt.dmRootNode default: // Fallback keeps this helper safe for non-indexed custom references. var found *tview.TreeNode gt.GetRoot().Walk(func(node, _ *tview.TreeNode) bool { if node.GetReference() == reference { found = node return false } return true }) return found } } func (gt *guildsTree) findNodeByChannelID(channelID discord.ChannelID) *tview.TreeNode { channel, err := gt.chatView.state.Cabinet.Channel(channelID) if err != nil { slog.Error("failed to get channel", "channel_id", channelID, "err", err) return nil } var reference any if guildID := channel.GuildID; guildID.IsValid() { reference = guildID } else { reference = dmNode{} } if parentNode := gt.findNodeByReference(reference); parentNode != nil { if len(parentNode.GetChildren()) == 0 { gt.onSelected(parentNode) } } node := gt.findNodeByReference(channelID) return node } func (gt *guildsTree) expandPathToNode(node *tview.TreeNode) { if node == nil { return } for _, n := range gt.GetPath(node) { n.Expand() } }