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refactor: improve variable naming for better readability

- Rename `cv` to `chatView` in chatview constructor
- Rename `bm` to `bitmap` in QR code rendering
- Rename `n` to `notification` in desktop notifications
- Rename `p` to `padding` in UI configuration

These changes make the code more self-documenting and easier to understand by using descriptive variable names instead of abbreviated ones.
ayn2op hai 4 meses
pai
achega
bed98bec76

+ 4 - 4
cmd/chatview.go

@@ -35,7 +35,7 @@ type chatView struct {
 }
 
 func newChatView(app *tview.Application, cfg *config.Config) *chatView {
-	cv := &chatView{
+	chatView := &chatView{
 		Pages: tview.NewPages(),
 
 		mainFlex:  tview.NewFlex(),
@@ -49,10 +49,10 @@ func newChatView(app *tview.Application, cfg *config.Config) *chatView {
 		cfg: cfg,
 	}
 
-	cv.SetInputCapture(cv.onInputCapture)
+	chatView.SetInputCapture(chatView.onInputCapture)
 
-	cv.buildLayout()
-	return cv
+	chatView.buildLayout()
+	return chatView
 }
 
 func (cv *chatView) buildLayout() {

+ 6 - 6
internal/login/qr.go

@@ -363,14 +363,14 @@ func renderQR(content string) (string, error) {
 	if err != nil {
 		return "", err
 	}
-	bm := code.Bitmap()
+	bitmap := code.Bitmap()
 	var b strings.Builder
-	for y := 0; y < len(bm); y += 2 {
-		for x := range bm[y] {
-			top := bm[y][x]
+	for y := 0; y < len(bitmap); y += 2 {
+		for x := range bitmap[y] {
+			top := bitmap[y][x]
 			bottom := false
-			if y+1 < len(bm) {
-				bottom = bm[y+1][x]
+			if y+1 < len(bitmap) {
+				bottom = bitmap[y+1][x]
 			}
 			if top && bottom {
 				b.WriteString("█")

+ 5 - 5
internal/notifications/desktop_toast_darwin.go

@@ -7,13 +7,13 @@ import (
 )
 
 func sendDesktopNotification(title string, message string, image string, playSound bool, _ int) error {
-	n := gosxnotifier.NewNotification(message)
-	n.Title = title
-	n.ContentImage = image
+	notification := gosxnotifier.NewNotification(message)
+	notification.Title = title
+	notification.ContentImage = image
 
 	if playSound {
-		n.Sound = gosxnotifier.Default
+		notification.Sound = gosxnotifier.Default
 	}
 
-	return n.Push()
+	return notification.Push()
 }

+ 2 - 2
internal/ui/util.go

@@ -15,11 +15,11 @@ func ConfigureBox(box *tview.Box, cfg *config.Theme) *tview.Box {
 	normalBorderStyle, activeBorderStyle := border.NormalStyle.Style, border.ActiveStyle.Style
 	normalBorderSet, activeBorderSet := border.NormalSet.BorderSet, border.ActiveSet.BorderSet
 	normalTitleStyle, activeTitleStyle := title.NormalStyle.Style, title.ActiveStyle.Style
-	p := border.Padding
+	padding := border.Padding
 	box.
 		SetBorderStyle(normalBorderStyle).
 		SetBorderSet(normalBorderSet).
-		SetBorderPadding(p[0], p[1], p[2], p[3]).
+		SetBorderPadding(padding[0], padding[1], padding[2], padding[3]).
 		SetTitleStyle(normalTitleStyle).
 		SetTitleAlignment(title.Alignment.Alignment).
 		SetBlurFunc(func() {